Melee

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Revision as of 19:26, 8 May 2021 by Exspes (talk | contribs) (→‎/melee)
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/melee is for melee skills. Such as, bash, kick, monk fancy punch skills and on..

/melee

You have 12 slots for melee skills.

/melee ## name - This lets you assign the melee skill name to slot number ##
/melee ## tag [tagname(s)] [add|delete] - Lets you add a tag or tags to the a melee skill
/melee ## - is a toggle [on|off] to enable/disable that specific melee
/melee see - will show all variables for all melee skills set
/melee ## see - will show all the information for a specific skill
/melee ## clear - will reset a melee slot to defaults
/melee ## tag clear - will reset all tags for that skill ## to defaults
/melee line #|#|#|# - will set the activation order to the #|#|# you set

Controls

/melee

notes

Do Not use this for the melee skill Taunt. That is controlled with /agro.