Melee
/melee is for melee skills. Such as, bash, kick, monk fancy punch skills and on..
/melee
You have 12 slots for melee skills.
/melee ## name
- This lets you assign the melee skill name to slot number ##
/melee ## tag [tagname(s)] [add|delete]
- Lets you add a tag or tags to the a melee skill
/melee ## - is a toggle [on|off]
to enable/disable that specific melee
/melee see
- will show all variables for all melee skills set
/melee ## see
- will show all the information for a specific skill
/melee ## clear
- will reset a melee slot to defaults
/melee ## tag clear
- will reset all tags for that skill ## to defaults
/melee line #|#|#|#
- will set the activation order to the #|#|# you set
Controls
/melee
notes
Do Not use this for the melee skill Taunt. That is controlled with /agro.