Melee: Difference between revisions

From Entropy
(Created page with "/melee is for melee skills. Such as, bash, kick, monk fancy punch skills and on.. = /melee = You have 12 slots for melee skills. <code>/melee ## name</code> - This lets you...")
 
 
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You have 12 slots for melee skills.
You have 12 slots for melee skills.


<code>/melee ## name</code> - This lets you assign the melee skill name to slot number ##
<code>/melee ## name</code> - This lets you assign the melee skill name to slot number ##<br/>
<code>/melee ## tag [tagname(s)] [add|delete]</code> - Lets you add a tag or tags to the a melee skill    
<code>/melee ## tag [tagname(s)] [add|delete]</code> - Lets you add a tag or tags to the a melee skill<br/>
<code>/melee ## - is a toggle [on|off]</code> to enable/disable that specific melee
<code>/melee ## - is a toggle [on|off]</code> to enable/disable that specific melee<br/>
<code>/melee see</code> - will show all variables for all melee skills set
<code>/melee see</code> - will show all variables for all melee skills set<br/>
<code>/melee ## see</code> - will show all the information for a specific skill
<code>/melee ## see</code> - will show all the information for a specific skill<br/>
<code>/melee ## clear</code> - will reset a melee slot to defaults
<code>/melee ## clear</code> - will reset a melee slot to defaults<br/>
<code>/melee ## tag clear</code> - will reset all tags for that skill ## to defaults
<code>/melee ## tag clear</code> - will reset all tags for that skill ## to defaults<br/>
<code>/melee line #|#|#|#</code> - will set the activation order to the #|#|# you set
<code>/melee line #|#|#|#</code> - will set the activation order to the #|#|# you set<br/>


= Controls =
= Controls =

Latest revision as of 19:26, 8 May 2021

/melee is for melee skills. Such as, bash, kick, monk fancy punch skills and on..

/melee

You have 12 slots for melee skills.

/melee ## name - This lets you assign the melee skill name to slot number ##
/melee ## tag [tagname(s)] [add|delete] - Lets you add a tag or tags to the a melee skill
/melee ## - is a toggle [on|off] to enable/disable that specific melee
/melee see - will show all variables for all melee skills set
/melee ## see - will show all the information for a specific skill
/melee ## clear - will reset a melee slot to defaults
/melee ## tag clear - will reset all tags for that skill ## to defaults
/melee line #|#|#|# - will set the activation order to the #|#|# you set

Controls

/melee

notes

Do Not use this for the melee skill Taunt. That is controlled with /agro.