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/home
Has the following options
arc | faceable arc range to your current combat target |
campfire | places a normal campfire |
deathclear | clear home set on a death |
facefast | face the target fast (no slow turning) |
incombat | does its best to keep toons in their home (/env rad) area during combat |
mount | NA |
onauto | set home marker on /env auto |
set | flag is a home marker is set or not |
variance | range to your home marker that is considered at home |
/home . arc:15 . campfire . deathclear:on . facefast:on . incombat:off . mount:0 . movebehind:off . onauto:off . set:(off) . variance:6
arc
Normal facing movements place you directly at a mob and allow for no variance. If you try to move any, it moves you right back. Arc allows you a variance on facing movements so it is not so stringent.
campfire
Places a normal campfire. If there is a campfire placed somewhere, it removes it and places a new one. If you have the materials, `/home campfire advanced` will place the good campfire with the buff bonuses.
deathclear
Removes the set home point when you die.
facefast
Allows instant facing movements and not slow turning.
incombat
If set, a toon will attempt to return to its /env rad ## range from their home camp if they go out of it during combat.
mount
Does jack all, don't use it right now.
onauto
If no home point is set, create one when /env auto is turned on
set
Creates a Home Point for your toon.
Looking like Home::Set . Y:25.73 X:-150.33 Z:18.27
Sets are not persistent. They will end if:
- the macro ends
- /here is issued
- /env auto is turned off
- /tie is used