Melee

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/melee is for melee skills. Such as, bash, kick, monk fancy punch skills and on..

/melee

You have 12 slots for melee skills.

/melee ## name - This lets you assign the melee skill name to slot number ## /melee ## tag [tagname(s)] [add|delete] - Lets you add a tag or tags to the a melee skill /melee ## - is a toggle [on|off] to enable/disable that specific melee /melee see - will show all variables for all melee skills set /melee ## see - will show all the information for a specific skill /melee ## clear - will reset a melee slot to defaults /melee ## tag clear - will reset all tags for that skill ## to defaults /melee line #|#|#|# - will set the activation order to the #|#|# you set

Controls

/melee

notes

Do Not use this for the melee skill Taunt. That is controlled with /agro.