Rezing: Difference between revisions

From Entropy
Line 13: Line 13:


= /rez =  
= /rez =  
|**Type**|**Option**|**Default**|aux|
 
|---|---|---|---|
{| class="wikitable" style="text-align: left;"
|bool|ic|false|res during/in combat|
|-
|bool|ooc|false|res out of combat|
|-
|bool|everyone|false|rex everyone, even people you dgaf about|
|ic
|bool|dannet|false|rez people in your dannet all group|
|res during/in combat
|bool|divine|false|use divine resurrection on other clerics [CLR]|
|-
|int|pct|90|minimum rez pct to auto accept|
|ooc
|int|rad|60|radius to watch for dead people|
|res out of combat
|bool|take|false|take rezes|
|-
|bool|token|false|use rez tokens to rez with|
|everyone
|rex everyone, even people you dgaf about
|-
|dannet
|rez people in your dannet all group
|-
|divine
|use divine resurrection on other clerics [CLR]
|-
|pct
|minimum rez pct to auto accept
|-
|rad
|radius to watch for dead people
|-
|take
|take rezes
|-
|token
|use rez tokens to rez with
|}
<br />   
<br />   
<code>/rez . dannet:off . divine:off . everyone:off . ic:off . ooc:off . pct:90 . rad:60 . take:on . token:off</code>
<code>/rez . dannet:off . divine:off . everyone:off . ic:off . ooc:off . pct:90 . rad:60 . take:on . token:off</code>

Revision as of 14:19, 8 May 2021

I'm getting better!
No, you're not. You'll be stone dead in a moment.
Oh, I can't take him like that. It's against regulations.
I don't want to go on the cart!
Oh, don't be such a baby.
I can't take him.
I feel fine!


/rez

ic res during/in combat
ooc res out of combat
everyone rex everyone, even people you dgaf about
dannet rez people in your dannet all group
divine use divine resurrection on other clerics [CLR]
pct minimum rez pct to auto accept
rad radius to watch for dead people
take take rezes
token use rez tokens to rez with


/rez . dannet:off . divine:off . everyone:off . ic:off . ooc:off . pct:90 . rad:60 . take:on . token:off

Rez List::  
Line::1|2|3|4|5|6  
stRez1::on::pccorpse cleric raid  
stRez2::on::pccorpse cleric group  
stRez3::on::pccorpse group  
stRez4::on::pccorpse raid tank  
stRez5::on::pccorpse raid  
stRez6::on::pccorpse guild  
................  
lsRezIC . 2 items  
.Blessing of Resurrection  
.Water Sprinkler of Nem Ankh  
................  
lsRezOOC . 2 items  
.Blessing of Resurrection  
.Water Sprinkler of Nem Ankh  
................  


basics

Rezing is done with several things in mind. - the dead person has to be within your `/rez rad #` - if the rez bounces, it will not be tried again for 1 min - /rez [ic|ooc] is required to be on to do any rezing at all

rez search priority order

By default, Entropy uses 8 definiable search criteria to look for corpses. 6 of the 8 are populated for you, the remaining 2 are simply extras, for whatever.
After the 8 user definable searches, it will search for any corpse, if you have it turned on and then anyone in your dannet control, if it is turned on.

- clerics in raid   
- clerics your group  
- any group members  
- any raid tanks [WAR|PAL|SHD]  
- any raid members  
- any guildies  
- EMPTY  
- EMPTY

- any other dead people (with /rez everyone on) that doesn't meet the above conditions  
- any of your dannet members

All 8 priorities have an individual on/off switch, just like a nuke or a dot. You can also adjust the precedent order with a line: Line::1|2|3|4|5|6

notes

- Clerics, druids and shaman check rez conditions more than any other classes, pallys come in a close second. - Most melee classes only check once a combat cycle. basically 1~2 times a second at most. - 0% rezes are auto declined. 100%, rezes you cast on yourself and calls to corpse rezes are auto accepted.