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== string == | == string == | ||
All variables that are an integer or word/combination of words start with | All variables that are an integer or word/combination of words start with <code>st`.<br/> | ||
Example: | Example: <code>stBuffGem` is the # of the gem slot you want to use for buffs.<br/> | ||
To edit this you can either do | To edit this you can either do <code>/env buffgem ##</code>.<br/> | ||
Or if you have the variable name, you can do | Or if you have the variable name, you can do <code>/edit stBuffGem ##.<br/> | ||
Both produce the same results even though the output is different. | Both produce the same results even though the output is different.<br/> | ||
== switch == | == switch == | ||
String switches are | String switches are <code>TRUE|FALSE</code><br/> | ||
Integer switches are | Integer switches are <code>1|0</code><br/> | ||
<code>swAuto</code> is the main macro on off switch variable.<br/> | |||
For switches you can do | For switches you can do <code>/env auto</code> and it will work as a toggle. If it was on it will turn off.<br/> | ||
You can do | You can do <code>/env auto on</code> and it will force it on. Off will force off.<br/> | ||
Or you can use edit and do | Or you can use edit and do <code>/edit swAuto FALSE</code> to turn it off.<br/> | ||
== list == | == list == |
Revision as of 04:16, 8 May 2021
/edit
All controls in Entropy fall back on the /edit command.
- You can use /edit to directly edit (99%) of all variables in the characters database.
- Any edits made with /edit are not parsed. Meaning /edit variable "${Me.Name}"
would not put in your name into the database. It will put ${Me.Name}.
- Edits can directly edit and switch, list or string.
string
All variables that are an integer or word/combination of words start with st`.
Example:
stBuffGem` is the # of the gem slot you want to use for buffs.
To edit this you can either do
/env buffgem ##
.
Or if you have the variable name, you can do /edit stBuffGem ##.
Both produce the same results even though the output is different.
switch
String switches are TRUE|FALSE
Integer switches are 1|0
swAuto
is the main macro on off switch variable.
For switches you can do /env auto
and it will work as a toggle. If it was on it will turn off.
You can do /env auto on
and it will force it on. Off will force off.
Or you can use edit and do /edit swAuto FALSE
to turn it off.
list
Editing lists requires some additional parameters.
An empty list in Entropy is not exactly empty. It contains 1 item, the work EMPTY. It is used as a marker to show there is nothing of value in the list.
The healing routines check a list; `lsNoHealToon` for toon names that you really do not like and have no desire to heal. We will use this as our list examples. By default, it is EMPTY.
- add: will add something to a list
You can add a single person to this list with `/edit lsNoHealToon uselessbardname add`
This will add the bard to that list. It will become the only entry in the list as it was EMPTY before.
You can add several things to a list at once using a delimiter of `|`.
`/edit lsNoHealToon uselessbardname|mikethemonk|greg add`. This will add all three people at once to the no heals from me list.
- delete: will delete something from a list
Removing something from a list, you swap out `add` for `delete`.
You can only remove ONE list item at a time.
- clear: will reset a list to EMPTY
To clear `lsNoHealToon` you would do `/edit lsNoHealToon clear` and it will be reset to EMPTY.