TimeToLive: Difference between revisions

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Time to Live (ttl) is a non persistent record of the average lifespan of any mobs you kill. It maintains the number of of a type of mob and the overall average of how long you take to kill that type. Therese average lifespans are then use in the logic for nuking and dotting of mobs to see if it is even worth the effort. Allowing you to adjust skill/spell usage on the fly.   
Time to Live (ttl) is a non persistent record of the average lifespan of any mobs you kill. It maintains the number of of a type of mob and the overall average of how long you take to kill that type. These average lifespans are then use in the logic for nuking and dotting of mobs to see if it is even worth the effort. Allowing you to adjust skill/spell usage on the fly.   


TTL data is built as you kill mobs. All data will be cleared if/when you restart the macro.   
TTL data is built as you kill mobs. All data will be cleared if/when you restart the macro.   

Latest revision as of 16:43, 8 May 2021

Time to Live (ttl) is a non persistent record of the average lifespan of any mobs you kill. It maintains the number of of a type of mob and the overall average of how long you take to kill that type. These average lifespans are then use in the logic for nuking and dotting of mobs to see if it is even worth the effort. Allowing you to adjust skill/spell usage on the fly.

TTL data is built as you kill mobs. All data will be cleared if/when you restart the macro.


Controls

logic enable using time to live logic