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/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh
/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh
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== checkvar ==
== checkvar ==
A simple echo if there are any undefined variables.   
A simple echo if there are any undefined variables.   
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== keymap ==
== keymap ==
reports the map location of a given variable.   
reports the map location of a given variable.   
e.g. `/admin keymap swAuto`  
e.g. <code>/admin keymap swAuto</code>  


== out ==
== out ==
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== see ==
== see ==
An alternate to `/see` that has no error checking.
An alternate to <code>/see</code> that has no error checking.


== spa ==
== spa ==
Output of Spell SPA data.   
Output of Spell SPA data.   
eg `/admin spa "Dissident Blessing"`
eg <code>/admin spa "Dissident Blessing"</code>


== sqlcheck ==
== sqlcheck ==

Revision as of 22:33, 7 May 2021

Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use.


/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh

checkvar

A simple echo if there are any undefined variables.

doloot

Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options.

keymap

reports the map location of a given variable. e.g. /admin keymap swAuto

out

An echo of all the database output strings used in entropy. (kinda spammy)

see

An alternate to /see that has no error checking.

spa

Output of Spell SPA data. eg /admin spa "Dissident Blessing"

sqlcheck

Forces a database check for stale data.

sqldrop

Will drop a specified table from the current characters database. (don't use this.) Really, just don't.

whitewash

Will force a deletion of all aliases used by Entropy and will then end the macro. Restarting the macro, will simply recreate them.

zonerefresh

Forces a refresh of the current zones data.

pregen

This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez.