Admin: Difference between revisions
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Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use. | Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use. | ||
<blockquote> | |||
/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh` | |||
</blockquote> | |||
== checkvar == | |||
A simple echo if there are any undefined variables. | A simple echo if there are any undefined variables. | ||
== doloot == | |||
Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options. | Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options. | ||
== keymap == | |||
reports the map location of a given variable. | reports the map location of a given variable. | ||
e.g. `/admin keymap swAuto` | e.g. `/admin keymap swAuto` | ||
== out == | |||
An echo of all the database output strings used in entropy. | An echo of all the database output strings used in entropy. | ||
(kinda spammy) | (kinda spammy) | ||
== see == | |||
An alternate to `/see` that has no error checking. | An alternate to `/see` that has no error checking. | ||
== spa == | |||
Output of Spell SPA data. | Output of Spell SPA data. | ||
eg `/admin spa "Dissident Blessing"` | eg `/admin spa "Dissident Blessing"` | ||
== sqlcheck == | |||
Forces a database check for stale data. | Forces a database check for stale data. | ||
== sqldrop == | |||
Will drop a specified table from the current characters database. | Will drop a specified table from the current characters database. | ||
(don't use this.) | (don't use this.) | ||
Really, just don't. | Really, just don't. | ||
== whitewash == | |||
Will force a deletion of all aliases used by Entropy and will then end the macro. | Will force a deletion of all aliases used by Entropy and will then end the macro. | ||
Restarting the macro, will simply recreate them. | Restarting the macro, will simply recreate them. | ||
== zonerefresh == | |||
Forces a refresh of the current zones data. | Forces a refresh of the current zones data. | ||
== pregen (not listed) == | |||
This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. | This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. | ||
Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez. | Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez. |
Revision as of 22:26, 7 May 2021
Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use.
/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh`
checkvar
A simple echo if there are any undefined variables.
doloot
Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options.
keymap
reports the map location of a given variable. e.g. `/admin keymap swAuto`
out
An echo of all the database output strings used in entropy. (kinda spammy)
see
An alternate to `/see` that has no error checking.
spa
Output of Spell SPA data. eg `/admin spa "Dissident Blessing"`
sqlcheck
Forces a database check for stale data.
sqldrop
Will drop a specified table from the current characters database. (don't use this.) Really, just don't.
whitewash
Will force a deletion of all aliases used by Entropy and will then end the macro. Restarting the macro, will simply recreate them.
zonerefresh
Forces a refresh of the current zones data.
pregen (not listed)
This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez.