Crew: Difference between revisions
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=== role === | === role === | ||
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<code>/crew add CHARACTER ROLE CREWNAME</code> will add a group role for that character to a specific crewname.<br/> | <code>/crew add CHARACTER ROLE CREWNAME</code> will add a group role for that character to a specific crewname.<br/> | ||
- not all roles are used by Entropy, only here for the sake of completion and expansion. | - not all roles are used by Entropy, only here for the sake of completion and expansion. |
Revision as of 03:57, 8 May 2021
Crews (groupings of up to 6 toons) are controlled by crewnames in Entropy. You can make as many crewnames with different toons and assigned roles as you like.
All crew data is shared.
- All names replaced with classes to protect the not-so-innocent.
Controls
add | submenu |
buildas | creates a group |
delete | submenu |
form | puts group together and assigns roles |
/crew . add:-> . buildas . delete:-> . form
add
active | on/off use class agro skills |
character | creates a character for use in crews |
crewname | creates a crewname (group name) |
member | submenu |
role | adds a character to a role for a crewname |
/crew add . character . crewname . member . role
character
/crew add character NAME [SERVER]
will add that character and server (if not specified will use current server) for use in creating groups to form.
- Any character running entropy will be automatically added to the list of existing characters.
crewname
/crew add CREWNAME
will create an empty crewname.
member
/crew add member CHARACTER CREWNAME
will add an existing character to an existing crewname.
role
/crew add CHARACTER ROLE CREWNAME
will add a group role for that character to a specific crewname.
- not all roles are used by Entropy, only here for the sake of completion and expansion.
Valid roles:: ::Leader ::MainTank ::MainAssist ::MasterLooter ::Puller ::MarkNpc ................
buildas
/crew buildas CREWNAME
will build a crewname with the design of your current group, matching all roles.
- buildas will only make new, it will not overwrite existing
Notice::/crew buildas - will only build a NEW group from your current group design. /crew buildas::main2 (Success) /crew buildas::RANGER main2 (Success) /crew buildas::BEASTLORD main2 (Success) /crew buildas::BEASTLORD main2 Leader (Success) /crew buildas::PALADIN main2 (Success) /crew buildas::PALADIN main2 MainTank (Success) /crew buildas::PALADIN main2 MainAssist (Success) /crew buildas::ENCHANTER main2 (Success) /crew buildas::ROGUE main2 (Success) /crew buildas::ROGUE main2 MasterLooter (Success) /crew buildas::CLERIC main2 (Success) ................
Names removed to protect the not-so-innocent.
delete
|**Type**|**Option**|**Default**|aux|
|---|---|---|---|
|NA|crewname|NA|deletes a crewname|
|NA|role|NA|deletes a role|
`/crew delete . crewname . role`
crewname
/crew delete crewname NAME
will delete a crewname and all assigned roles. There is no do-over button.
role
`/crew delete role CHARACTER ROLE CREWNAME` will delete a characters role from that specific crewname.
form
`/crew form NAME` will build assemble a group and assign the roles set for that crewname.
> /crew form main /crew form::main (6/6) ::ROGUE (2883) ::ENCHANTER (2877) ::PALADIN (2864) ::BEASTLORD (2886) ::CLERIC (2896) ::MasterLooter::ROGUE ::MainAssist::PALADIN ::Leader::CLERIC ................
list
`/crew list` with no crewname option will list all the crewnames you have built.
```
> /crew list
[MQ2]
[MQ2] Crewname List::all
[MQ2] main (6/6)
[MQ2] orckillers (6/6)
[MQ2] ................
```
`/crew list NAME` list with a crewname will show you all the members and their assigned roles. ``` > /crew list main [MQ2] [MQ2] Crewname List::main (6/6) [MQ2] Members:: [MQ2] ::RANGER [MQ2] ::ROGUE [MQ2] ::ENCHANTER [MQ2] ::PALADIN [MQ2] ::BEASTLORD [MQ2] ::CLERIC [MQ2] Roles:: [MQ2] ::MasterLooter::ROGUE [MQ2] ::MainAssist::PALADIN [MQ2] ::Leader::CLERIC [MQ2] ................ ```