Admin: Difference between revisions
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Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use. | Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use. | ||
<code> | |||
/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh | |||
</code> | |||
<br/> | |||
== checkvar == | |||
A simple echo if there are any undefined variables. | A simple echo if there are any undefined variables. | ||
== doloot == | |||
Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options. | Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options. | ||
== keymap == | |||
reports the map location of a given variable. | reports the map location of a given variable. | ||
e.g. | e.g. <code>/admin keymap swAuto</code> | ||
== out == | |||
An echo of all the database output strings used in entropy. | An echo of all the database output strings used in entropy. | ||
(kinda spammy) | (kinda spammy) | ||
== see == | |||
An alternate to | An alternate to <code>/see</code> that has no error checking. | ||
== spa == | |||
Output of Spell SPA data. | Output of Spell SPA data. | ||
eg | eg <code>/admin spa "Dissident Blessing"</code> | ||
== sqlcheck == | |||
Forces a database check for stale data. | Forces a database check for stale data. | ||
== sqldrop == | |||
Will drop a specified table from the current characters database. | Will drop a specified table from the current characters database. | ||
(don't use this.) | (don't use this.) | ||
Really, just don't. | Really, just don't. | ||
== whitewash == | |||
Will force a deletion of all aliases used by Entropy and will then end the macro. | Will force a deletion of all aliases used by Entropy and will then end the macro. | ||
Restarting the macro, will simply recreate them. | Restarting the macro, will simply recreate them. | ||
== zonerefresh == | |||
Forces a refresh of the current zones data. | Forces a refresh of the current zones data. | ||
== pregen == | |||
This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. | This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. | ||
Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez. | Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez. |
Latest revision as of 22:57, 7 May 2021
Entropy administration commands are only documented for the sake of completion. Very few of them, will ever be needed for normal use.
/admin . checkvar . doloot . import . keymap . out . see . spa . sqlcheck . sqldrop . whitewash . zonerefresh
checkvar
A simple echo if there are any undefined variables.
doloot
Forces one iteration of a loot cycle. Useful for testing issues with /cursor set loot options.
keymap
reports the map location of a given variable.
e.g. /admin keymap swAuto
out
An echo of all the database output strings used in entropy. (kinda spammy)
see
An alternate to /see
that has no error checking.
spa
Output of Spell SPA data.
eg /admin spa "Dissident Blessing"
sqlcheck
Forces a database check for stale data.
sqldrop
Will drop a specified table from the current characters database. (don't use this.) Really, just don't.
whitewash
Will force a deletion of all aliases used by Entropy and will then end the macro. Restarting the macro, will simply recreate them.
zonerefresh
Forces a refresh of the current zones data.
pregen
This will force the current character database to reload all Pregen defaults. Basically, setting up the preconfigured variables back to default. Not a complete reset, does not touch things in /buffs /nukes /dots, things like that. This resets things that are class specific, like a clerics base rez.