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= Controls =
= Controls =
|Type|Option|Default|aux|
 
|---|---|---|---|
 
|bool|autolist|FALSE|(this is a work in progress)|
|autolist
|int|castloops|1|cast retries on a failure|
|(this is a work in progress)
|bool|buffcooldownwait|FALSE|wait for spell cooldown to do next buff|
|-
|bool|concolor|FALSE|uses the concolor of the mob in all text outputs|
|castloops
|option|dannet|NA|dannet options|
|cast retries on a failure
|int|engine|1|current character combat engine to use|
|-
|int|fizzles|0|how many times you want to retry a fizzled cast|
|buffcooldownwait
|bool|hook|FALSE|enable hooks|
|wait for spell cooldown to do next buff
|bool|events|FALSE|use custom events|
|-
|option|hud|NA|hud things|
|concolor
|int|loopdelay|1|main macro loop delay per cycle|
|uses the concolor of the mob in all text outputs
|bool|maintenance|FALSE|....|
|-
|bool|manautoinv|FALSE|use auto inventory controls while in manual mode|
|dannet
|bool|navlog|FALSE|show mq2nav spam|
|dannet options
|option|random|NA|macro randomization options|
|-
|bool|relaytell|FALSE|enable relaying tells to your tie toon|
|engine
|bool|rememberset|FALSE|remembers the last /build set NAME setting|
|current character combat engine to use
|-
|fizzles
|how many times you want to retry a fizzled cast
|-
|hook
|enable hooks
|-
|events
|use custom events
|-
|hud
|hud things
|-
|loopdelay
|main macro loop delay per cycle
|-
|maintenance
|places entropy into a maintenance mode
|-
|manautoinv
|use auto inventory controls while in manual mode
|-
|navlog
|show mq2nav spam
|-
|random
|macro randomization options
|-
|relaytell
|enable relaying tells to your tie toon
|-
|rememberset
|remembers the last /build set NAME setting
|}
 
<br />
<br />
`/entropy . autolist:off . buffcooldownwait:on . castloops:1 . concolor:off . dannet:-> . engine:1 . events:off . fizzle:0 . hook:off . hud:-> . maintenance:off . manautoinv:off . navlog:off . nettimeout:1 . relaytell:off . rememberset:off`
<code>/entropy . autolist:off . buffcooldownwait:on . castloops:1 . concolor:off . dannet:-> . engine:1 . events:off . fizzle:0 . hook:off . hud:-> . maintenance:off . manautoinv:off . navlog:off . nettimeout:1 . relaytell:off . rememberset:off</code>





Revision as of 17:31, 8 May 2021


The options in /entropy allow you to adjust how the macro functions.
If not used carefully, these can seriously break things. Know what you are doing first.

Controls

|autolist |(this is a work in progress) |- |castloops |cast retries on a failure |- |buffcooldownwait |wait for spell cooldown to do next buff |- |concolor |uses the concolor of the mob in all text outputs |- |dannet |dannet options |- |engine |current character combat engine to use |- |fizzles |how many times you want to retry a fizzled cast |- |hook |enable hooks |- |events |use custom events |- |hud |hud things |- |loopdelay |main macro loop delay per cycle |- |maintenance |places entropy into a maintenance mode |- |manautoinv |use auto inventory controls while in manual mode |- |navlog |show mq2nav spam |- |random |macro randomization options |- |relaytell |enable relaying tells to your tie toon |- |rememberset |remembers the last /build set NAME setting |}


/entropy . autolist:off . buffcooldownwait:on . castloops:1 . concolor:off . dannet:-> . engine:1 . events:off . fizzle:0 . hook:off . hud:-> . maintenance:off . manautoinv:off . navlog:off . nettimeout:1 . relaytell:off . rememberset:off


autolist

This is a work in progress. The intent is to add specific resistant mobs to the zone /area lists. The main problem is same named mobs that are resistant and others that are not.

castloops

The number of times an attempt is made to cast something. I no not advise setting this over 1.

engine

see: [Engine](Engines)

hook

(page goes here)

hud

|opt|aux| |---|---| |time|toggle in game time and RL time| |update|updates a hudby name| |delete|deletes a hud by name|

There are three huds in Entropy. - entropy: the main hud - dev: the debug hud - cursor: shows the current mouse over UI name


example: `/entropy hud update entropy` will install the main entropy hud

`/loadhud NAME` will load the hud if you need it. `/unloadhud NAME` will unload a hud.

maintenance

Enabling the maintenance mode, will give you a cross between manual and an extremely limited automatic mode. While enabled, the the code will respond to / commands, eat food/drink and only do /buff now. That is its' life. Nothing else.

manautoinv

When enabled, will use the autoinventory lot rules while /env auto is off.

random

variance - engage - pet - rez - swarm - burn -


relaytell

This will relay a tell any toon gets to their tie toon. As an added bonus, setting `swRelayTellBeep` TRUE will annoy your entire household. Enjoy..


rememberset

This will remember the last set you loaded on that toon on mac start.