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(Created page with " = /edit = All controls in Entropy fall back on the /edit command. - You can use /edit to directly edit (99%) of all variables in the characters database. - Any edits ma...")
 
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== a string ==
== string ==
All variables that are an integer or word/combination of words start with `st`.   
All variables that are an integer or word/combination of words start with `st`.   


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Or if you have the variable name, you can do `/edit stBuffGem ##`.   
Or if you have the variable name, you can do `/edit stBuffGem ##`.   
Both produce the same results even though the output is different.
Both produce the same results even though the output is different.


== switch ==
== switch ==

Revision as of 04:12, 8 May 2021

/edit

All controls in Entropy fall back on the /edit command.

- You can use /edit to directly edit (99%) of all variables in the characters database. - Any edits made with /edit are not parsed. Meaning `/edit variable "${Me.Name}"` would not put in your name into the database. It will put `${Me.Name}`. - Edits can directly edit and switch, list or string.


string

All variables that are an integer or word/combination of words start with `st`.

Example: `stBuffGem` is the # of the gem slot you want to use for buffs.

To edit this you can either do `/env buffgem ##`. Or if you have the variable name, you can do `/edit stBuffGem ##`. Both produce the same results even though the output is different.

switch

String switches are `TRUE|FALSE` Integer switches are `1|0`

`swAuto` is the main macro on off switch variable. For switches you can do `/env auto` and it will work as a toggle. If it was on it will turn off. You can do `/env auto on` and it will force it on. Off will force off. Or you can use edit and do `/edit swAuto FALSE` to turn it off

list

Editing lists requires some additional parameters.

An empty list in Entropy is not exactly empty. It contains 1 item, the work EMPTY. It is used as a marker to show there is nothing of value in the list.

The healing routines check a list; `lsNoHealToon` for toon names that you really do not like and have no desire to heal. We will use this as our list examples. By default, it is EMPTY.


- add: will add something to a list You can add a single person to this list with `/edit lsNoHealToon uselessbardname add` This will add the bard to that list. It will become the only entry in the list as it was EMPTY before. You can add several things to a list at once using a delimiter of `|`. `/edit lsNoHealToon uselessbardname|mikethemonk|greg add`. This will add all three people at once to the no heals from me list.

- delete: will delete something from a list Removing something from a list, you swap out `add` for `delete`. You can only remove ONE list item at a time.

- clear: will reset a list to EMPTY To clear `lsNoHealToon` you would do `/edit lsNoHealToon clear` and it will be reset to EMPTY.