MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

See the complete documentation, or the API help for more information.

{
    "batchcomplete": "",
    "continue": {
        "gapcontinue": "Rezing",
        "continue": "gapcontinue||"
    },
    "warnings": {
        "main": {
            "*": "Subscribe to the mediawiki-api-announce mailing list at <https://lists.wikimedia.org/postorius/lists/mediawiki-api-announce.lists.wikimedia.org/> for notice of API deprecations and breaking changes."
        },
        "revisions": {
            "*": "Because \"rvslots\" was not specified, a legacy format has been used for the output. This format is deprecated, and in the future the new format will always be used."
        }
    },
    "query": {
        "pages": {
            "74": {
                "pageid": 74,
                "ns": 0,
                "title": "Repeat",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "/repeat goes here"
                    }
                ]
            },
            "66": {
                "pageid": 66,
                "ns": 0,
                "title": "Rest",
                "revisions": [
                    {
                        "contentformat": "text/x-wiki",
                        "contentmodel": "wikitext",
                        "*": "<blockquote>\nOld Man naps are the best thing ever...\n</blockquote>\n\n= /rest =\n{| class=\"wikitable\" style=\"text-align: left;\"\n|-\n|-\n|buff\n|allow buffing while in a resting state\n|-\n|combat\n|attempt to rest through combat\n|-\n|full\n|attempt to rest to 100% mana or stamina\n|-\n|modrod\n|beg your local mages for mod rods\n|-\n|pct\n|what % of mana or stamina you want to start trying to rest at\n|-\n|rad\n|area around you with no mobs that is safe to rest\n|}\n<br />  \n<code>/rest . [list] . buff:on . combat:off . full:on . modrod:off . pct:95 . rad:30</code>\n\n== resting considerations ==\n- if a hostile mob at any time enters the rest radius, it will be broken<br/>\n- if you take damage at any time, rest will be broken<br/>\n- resing toons will stand when they reach full mana/stamina<br/>\n- if you put your rest radius higher then your /env rad, you shouldn't be using this macro<br/>\n- if <code>/cc mode heal</code> is on, healing will still be checked while resting<br/>\n\n== rest spawn search order ==\nby default it is:\n<pre>npc radius ${Parse[0,${maRest.Find[stRestRadius].Value}]} playerstate 4  \n</pre>\ntranslation: any npc within your /rest rad that is hostile  \n<br />\nThis is exposed so it can be adjusted to your liking."
                    }
                ]
            }
        }
    }
}